Difference between revisions of "Pain elemental"
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Game Hunter (Talk | contribs) (Created page with "{{Monsters| monster_name=Pain elemental| monster_looks=<font color="olive"><b>O</b></font>| monster_hp=40| monster_ac=1| monster_acc=+2 melee| monster_melee=1d3+6 = 7-9 = 8 avg| ...") |
(Pain Elementals spawn lost souls if you shoot them from outside of their vision in this version.) |
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+ | {{infostrat switch}} | ||
{{Monsters| | {{Monsters| | ||
monster_name=Pain elemental| | monster_name=Pain elemental| | ||
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monster_atkchance=N/A| | monster_atkchance=N/A| | ||
monster_abilities=Takes no damage from [[fluids]]. Spawns [[lost soul|lost souls]] (x3) (25% chance per action)| | monster_abilities=Takes no damage from [[fluids]]. Spawns [[lost soul|lost souls]] (x3) (25% chance per action)| | ||
− | monster_description=''Pain, pain, pain - this is the only thing these monsters live by, and the only thing they deliver. | + | monster_description=''Pain, pain, pain - this is the only thing these monsters live by, and the only thing they deliver. Wait, look again - they also deliver lost souls!''| |
− | monster_other=Avoids player as much as possible, but will use its melee attack when in range. Will move through any fluid without hesitation.}} | + | monster_other=Avoids player as much as possible, but will use its melee attack when in range. Will move through any fluid without hesitation. Has a high chance of spawning more lost souls if the player shoots it from outside of its visual range.}} |
Latest revision as of 05:52, 23 March 2014
Game Data | Strategy |
Pain elemental | ||
Appearance: | O | |
Health: | 40 | |
Armor: | 1 | |
Accuracy: | +2 melee | |
Melee Damage: | 1d3+6 = 7-9 = 8 avg | |
Projectile Damage: | None | |
Speed: | 100% | |
Standard Depth: | 12-20 | |
Experience Value: | 128 | |
Inventory: | None | |
AI habits: | Uses items: | No |
Uses doors: | No | |
Attack %: | N/A | |
Special abilities: | Takes no damage from fluids. Spawns lost souls (x3) (25% chance per action) | |
Ingame description: | Pain, pain, pain - this is the only thing these monsters live by, and the only thing they deliver. Wait, look again - they also deliver lost souls! | |
Comments/special: | Avoids player as much as possible, but will use its melee attack when in range. Will move through any fluid without hesitation. Has a high chance of spawning more lost souls if the player shoots it from outside of its visual range. |