| Agony elemental
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| Appearance:
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O
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| Health:
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150 + 5 × difficulty2
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| Armor:
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4
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| Accuracy:
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+2 melee
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| Melee Damage:
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1d3+6 = 7-9 = 8 avg
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| Projectile Damage:
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None
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| Speed:
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100%
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| Standard Depth:
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City of Skulls, or 80 and lower on A100
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| Experience Value:
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1220
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| Inventory:
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None
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| AI habits:
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Uses items:
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No
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| Uses doors:
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No
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| Attack %:
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N/A
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| Special abilities:
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Takes no damage from fluids; spawns a pain elemental or 3 lost souls (25% chance per action) when visible. On death, spawns 2 pain elementals and 6 lost souls.
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| Ingame description:
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Seems like the pain elementals big momma!
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| Comments/special:
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Avoids player as much as possible, but will use melee attack if in range. Will move through any fluid without hesitation. On death, randomly drops any of the following items: blood skull, fire skull, hatred skull.
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